The dark color scheme came out so well ! the background has a starburst like pattern which I came up with during my abstract pattern phase, I feel it really represents the concept of the area well. I also used quite a few design concepts here.. the use of warm colors to create hierarchy, the diagonals to lead your eye right down to the protagonist and also pattern/repetition to lead the eye around the page, and I used scale to get across the frantic feeling of the game, you feel very small when you are running around that dark maze not even knowing where your foes are hiding. ;)
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